Part I. Installation and Configuration Instructions
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Installation and Configuration Instructions
Table of Contents
1. Introduction
2. Minimum Requirements
Minimum Hardware Requirements
Minimum Software Requirements
3. Selecting and Downloading the NVIDIA Packages for Your System
4. Installing the NVIDIA Driver
Before you Begin
Starting the Installer
Installing the Kernel Interface
Registering the NVIDIA Kernel Module with DKMS
Signing the NVIDIA Kernel Module
Adding Precompiled Kernel Interfaces to the Installer Package
Other Features of the Installer
5. Listing of Installed Components
6. Configuring X for the NVIDIA Driver
Using nvidia-xconfig to configure the X server
Manually Editing the Configuration File
Restoring the X Configuration after Uninstalling the Driver
7. Frequently Asked Questions
8. Common Problems
9. Known Issues
10. Allocating DMA Buffers on 64-bit Platforms
11. Specifying OpenGL Environment Variable Settings
12. Configuring Multiple Display Devices on One X Screen
13. Configuring GLX in Xinerama
14. Configuring Multiple X Screens on One Card
15. Support for the X Resize and Rotate Extension
RandR Support
RandR 1.1 Rotation Behavior
Output Properties
DisplayPort 1.2
Monitor Configuration Options
Known Issues
16. Configuring a Notebook
17. Using the NVIDIA Driver with Optimus Laptops
18. Programming Modes
19. Configuring Flipping and UBB
20. Using the
/proc
File System Interface
21. Configuring Power Management Support
Background
Overview
Preserve all video memory allocations
systemd
Configuration
Exercising power management with
systemd
Known Issues and Workarounds
22. Configuring Dynamic Power Management
23. Dynamic Boost on Linux
24. Using the X Composite Extension
25. Using the nvidia-settings Utility
26. NVIDIA Spectre V2 Mitigation
27. Using the nvidia-smi Utility
28. The NVIDIA Management Library
29. Using the nvidia-debugdump Utility
30. Using the nvidia-persistenced Utility
Background
Usage
Troubleshooting
Notes for Package Maintainers
31. Configuring SLI and Multi-GPU Mosaic
32. Configuring Frame Lock and Genlock
33. Configuring Depth 30 Displays
34. Offloading Graphics Display with RandR 1.4
35. PRIME Render Offload
36. Direct Rendering Manager Kernel Modesetting (DRM KMS)
Known Issues
37. Configuring External and Removable GPUs
38. NGX
39. OpenGL and Vulkan on Xwayland
40. GBM and GBM-based Wayland Compositors
41. Addressing Capabilities
42. GPUDirect RDMA Peer Memory Client
Background
Usage
Module Parameters
Known Issues
43. GSP Firmware
44. NVIDIA Contact Info and Additional Resources
45. Acknowledgements